How to Import Qubicle Meshes with Max

Using Vertex Color

To enable vertex color select an object, switch to the Modify panel and select VertexPaint from the modifier list. On the Vertex Paintbox, choose Vertex Color Display Shaded.


Using Textures

For the viewport go to Customize > Preferences > Viewports Tab > Configure Driver and set Texel and Mipmap Lookup to Nearest and None.

For rendering, uncheck Filter Maps in the Renderer tab.

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