Minimum Requirement: Qubicle Basic Edition
The Modify > Work Area options allow you to easily resize the Bounding Box of the active object.
We'll start with Mike:
Modify > Work Area > Resize opens up a dialog box:
Width/Height/Depth sets the size of the Bounding Box in the corresponding axis.
Anchor X/Y/Z sets the the direction in which the resize is applied.
Here, Mike's Bounding Box has been expanded 4 voxels in each axis:
Modify > Work Area > Optimize crops the Bounding Box to the edges of the active object.
Modify > Work Area > Extend 5 Units adds 5 units in each direction for more room to work.
Modify > Work Area > Extend 1 Unit adds 1 unit in each direction.
Modify > Work Area > Divide splits the selected object into separate objects.
Divisons sets the number of pieces the Matrix will be spit into.
Mike is now quartered. The Boltons would be proud!