Tools Articles
0 Tools Overview
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition This is an overview of the tools available in Qubicle's Toolbar. The introductory video gives a good summary of each tool's function. For a more detailed description of the tools, click on the und... Read More
Additional Auxiliary Tools
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition The additional Auxiliary Tools offer more selection options and allow you to resize a Bounding Box. Paint Selection freely paints a selection of voxels. Shift adds to the selection and Ctrl subtracts from i... Read More
Area Tools
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition The Area Tools affect an area of voxels and contain two additional options at the bottom of the toolbar. Contiguous affects only connected areas of color instead of all voxels of the same color. Tolerance se... Read More
Auxillary Tools
Published on Tue, Nov 29, 2016
Minimum Requirement: Qubicle Basic Edition The Auxiliary Tools perform basic translate and selection functions. The Move and Rectangular Select tools work in the Model View or Matrix Editor, while the Eyedropper only works in the Matrix Editor. Move... Read More
Draw Tools
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition The Draw Tools perform a basic function of coloring, adding or erasing voxels. They act in a line with Click + Shift, or act in a rectangle with Ctrl. Drawing a line with Click + Shift: Drawing a rectangle ... Read More
Extrude Tool
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition  The Extrude Tool pulls out a selection of voxels to extend the model. Start by dragging a selection of voxels. Upon release, transform handles will appear. You can extrude forward or backwards in the faci... Read More
Mask Mode / Trace Stroke
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition Mask Mode Mask Mode freezes selected voxels so they are not modified by the active tool. Only unselected voxels can be modified. Here, with Mask Mode enabled, painting over the model with the Freehand tool ... Read More
Shape Tools
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition  The Shape Tools each work in a specific form and can add voxels with Shift or erase with Ctrl. Freehand colors, adds or erases voxels in a freely drawn line. Line colors, adds or erases voxels in contiguo... Read More
Standard Primitive Tools
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition  The Standard Primitive Tools all work in the same way to create a box, sphere, pyramid, cone or cylinder. They allow for interactive creation inside a matrix. To create primitives as separate matrices, see... Read More
Tool Mirroring
Published on Tue, Nov 29, 2016
Minimum requirement: Qubicle Basic Edition Tool-Mirroring Symmetry duplicates any tool action across the selected axis. Activate Mirroring by selecting the axis with the X/Y/Z buttons at the bottom of the toolbar. The mirroring axis is always set at ... Read More