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Qubicle 3 Documentation

Qubicle is a voxel-based 3D editor designed to be approachable without giving up power.

Even though voxel modeling is often easier to learn than traditional polygon modeling, a new tool can still feel overwhelming at first. This documentation is here to help you get oriented quickly and find the features you need.

The structure roughly follows Qubicle's main menu, so if you are looking for a specific command, the sidebar is usually the fastest way to find it.

Getting started

A good first step is to watch a few introductory videos and then continue with these pages: